Orc Design

Hero and Brute Orc Final Concept - Orc Design - Zbrush for sculpting | Photoshop for Post Production and Illustration

Hero and Brute Orc Final Concept - Orc Design - Zbrush for sculpting | Photoshop for Post Production and Illustration

Hero Orc Design - Zbrush for sculpting | Photoshop for Post Production and Illustration

Hero Orc Design - Zbrush for sculpting | Photoshop for Post Production and Illustration

Brute Orc Design - Zbrush for sculpting | Photoshop for Post Production and Illustration

Brute Orc Design - Zbrush for sculpting | Photoshop for Post Production and Illustration

Hero and Brute Orc Colored Design Maquette - Zbrush for Sculpting | Maya for Rendering

Hero and Brute Orc Colored Design Maquette - Zbrush for Sculpting | Maya for Rendering

Hero and Brute Orc Clay Design Maquette - Zbrush for Sculpting | Maya for Rendering

Hero and Brute Orc Clay Design Maquette - Zbrush for Sculpting | Maya for Rendering

Colored Design Maquette - Orc Design - Zbrush for sculpting | Maya for Rendering

Colored Design Maquette - Orc Design - Zbrush for sculpting | Maya for Rendering

Orcs Design Maquette Turntable

Hero Orc Full Development Sheet

Hero Orc Full Development Sheet

Brute Orc - Full Development Sheet

Brute Orc - Full Development Sheet

Weapon Design for the Hero Orc - Zbrush for Sculpting | Photoshop for Post Production

Weapon Design for the Hero Orc - Zbrush for Sculpting | Photoshop for Post Production

Personal project developed for a workshop with Andrew Baker - Breathing Life and Presence into Digital Creatures.

The briefing was to create a creature, having as anatomy references apes/monkeys/primates, to inhabit the worlds of The Lord of The Rings or the Hobbit.