Senior Character Artist work created for Project Haven at Code Three Fifty One.
Full character created for a gritty sci-fi setting, developed with a focus on strong silhouette, material definition, and in-game readability while maintaining production-ready quality in Unreal Engine 4.
https://store.steampowered.com/app/443190/Project_Haven/
Responsibilities
High-poly sculpt • Game-resolution model • Hair • Texturing
Software
ZBrush • Maya • Substance 3D Painter • Unreal Engine 4 • GS Curve Tools • RizomUV
Art Direction
Code Three Fifty One